Cursed artifact workshop

Nothing here is
only broken.

Make a living mending things that should have been left alone. A first-person workshop game where a careful hand matters as much as knowing when to stop.

Windows PC In development

The Watchman Lamp
In-game prototype screenshot

Step inside

01 The work

Restore the object.
Respect the curse.

On your bench, a little damage can hide a much larger problem. Look closely, learn what binds each artifact, then decide how to put it right.

Not every mark should be removed.

I.

Read before you restore

Inspect and rotate each object. A resonance reading can reveal what the surface won't tell you.

II.

Work with a careful hand

Choose your tools. Brush away soot, make repairs, and pay attention to what's beneath the damage.

III.

Know what keeps it contained

A seal can be a safeguard. A binding can be the problem. Getting the distinction wrong has consequences.

03 The intake ledger

Three arrivals.
Three reasons to be careful.

The first three jobs in the current prototype.
Each belongs on your bench for a different reason.

001

A light in the dark

Watchman Lamp

Brush away the soot. Preserve the golden seal. The thing keeping it beautiful may also be keeping something inside.

Preserve
002

A promise with weight

Oath Ring

Small enough to fit in your palm. Still worth a closer look. Learn what you're holding before you begin the repair.

Repair
003

More than a reflection

Mourning Mirror

Turn it over. The binding at the back is where this job begins. Some objects need a different kind of release.

Release

Handle every arrival as though it is listening.

04 From the workshop

Still taking shape.
Already a little uneasy.

Dreadmender is in active development for Windows PC. The current prototype explores hands-on artifact work at a fixed first-person bench.

In developmentWindows PC

A few things to know

What kind of game is Dreadmender?

A first-person cursed-artifact restoration game. You'll inspect objects, choose tools, clean and repair them, and work out which seals and bindings to protect or disturb.

Can I play it yet?

No public release or demo has been announced. The screenshots on this page show the work-in-progress prototype.

When is it coming out?

A release date and price haven't been announced.

Are these screenshots from the game?

Yes. They show the current v0.6 brush prototype and earlier v0.5 inspection and binding work. Visuals, controls, and features may change during development.